public override void Draw(Renderer renderer) { spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null, null, Matrix.Identity * ((float)Game.Instance.GraphicsDevice.Viewport.Width) / 1280f); DrawTools.DrawCenteredBorderedShadowString(spriteBatch, font, str, pos - Vector2.UnitY * 50, Color.White, 1.0f * scale.Value); DrawTools.DrawCenteredBorderedShadowString(spriteBatch, font, "CONGRATULATIONS!", pos + Vector2.UnitY * 50, Color.White, 0.65f * scale.Value); spriteBatch.End(); }