// Use this for initialization void Start() { DebugManager.AddDebugName(debugMessage); // Profiler.BeginSample("My Profiler Sameple"); GenerateMap(); // Profiler.EndSample(); }
void Start() { DebugManager.AddDebugName(DebugMessage); DebugManager.AddDebugName(colorDebugMessage); DebugManager.AddDebugName(FlowPositions); prepareCache(); CreateField(); distanceBetweenPointsX = (vectors[0, 0] - vectors[1, 0]).magnitude; distanceBetweenPointsY = (vectors[0, 0] - vectors[0, 1]).magnitude; Invoke("CollisionCheck", 0.1f); // CollisionCheck(); }
// Use this for initialization void Start() { cam = Camera.main; DebugManager.AddDebugName(debugMessage); }