public void checkWin() { if (!DeathScript.player) { return; } if (enemyNB > 0) { return; } MenuManagerScript.mm.setMissionCompleteMenu(true); DeathScript.playSound(winSound); DeathScript.DestroyPlayer(); enemyNB = -1; }
public void lose() { DeathScript.playSound(loseSound); Time.timeScale = 0.1f; }