// Use this for initialization void Start() { cName.text = character._characterName; race.text = character._characterRace.ToString(); HP.text = "" + character.GetCurrentHealth() + " / " + character.GetMaxHealth(); STR = character.GetAbilityScore(AbilityID.Strength); DEX = character.GetAbilityScore(AbilityID.Dexterity); CON = character.GetAbilityScore(AbilityID.Constitution); INT = character.GetAbilityScore(AbilityID.Intelligence); WIS = character.GetAbilityScore(AbilityID.Wisdom); CHA = character.GetAbilityScore(AbilityID.Charisma); ATH = character.GetSkill(SkillID.Athletics); ACR = character.GetSkill(SkillID.Acrobatics); STE = character.GetSkill(SkillID.Stealth); THI = character.GetSkill(SkillID.Thievery); END = character.GetSkill(SkillID.Endurance); ARC = character.GetSkill(SkillID.Arcana); HIS = character.GetSkill(SkillID.History); REL = character.GetSkill(SkillID.Religion); DUN = character.GetSkill(SkillID.Dungeoneering); HEA = character.GetSkill(SkillID.Heal); INS = character.GetSkill(SkillID.Insight); NAT = character.GetSkill(SkillID.Nature); PER = character.GetSkill(SkillID.Perception); BLU = character.GetSkill(SkillID.Bluff); DIP = character.GetSkill(SkillID.Diplomacy); INTI = character.GetSkill(SkillID.Intimidate); STRE = character.GetSkill(SkillID.Streetwise); tSTR.text = STR + " +" + character.GetModifier(AbilityID.Strength); tDEX.text = DEX + " +" + character.GetModifier(AbilityID.Dexterity); tCON.text = CON + " +" + character.GetModifier(AbilityID.Constitution); tINT.text = INT + " +" + character.GetModifier(AbilityID.Intelligence); tWIS.text = WIS + " +" + character.GetModifier(AbilityID.Wisdom); tCHA.text = CHA + " +" + character.GetModifier(AbilityID.Charisma); tAC.text = character.GetDefence(DefenceID.ArmorClass).ToString(); tFO.text = character.GetDefence(DefenceID.Fortitude).ToString(); tRE.text = character.GetDefence(DefenceID.Reflex).ToString(); tWI.text = character.GetDefence(DefenceID.Will).ToString(); tATH.text = ATH.ToString(); tACR.text = ACR.ToString(); tSTE.text = STE.ToString(); tTHI.text = THI.ToString(); tEND.text = END.ToString(); tARC.text = ARC.ToString(); tHIS.text = HIS.ToString(); tREL.text = REL.ToString(); tDUN.text = DUN.ToString(); tHEA.text = HEA.ToString(); tINS.text = INS.ToString(); tNAT.text = NAT.ToString(); tPER.text = PER.ToString(); tBLU.text = BLU.ToString(); tDIP.text = DIP.ToString(); tINTI.text = INTI.ToString(); tSTRE.text = STRE.ToString(); }