예제 #1
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 public ComponentController(CraftMyPcContext context, IHardwareUnit hardwareUnit,
                            IHardwareComponent hardwareComponent,
                            ICategoryFilter categoryFilter)
 {
     _context           = context;
     _hardwareUnit      = hardwareUnit;
     _hardwareComponent = hardwareComponent;
     _categoryFilter    = categoryFilter;
 }
예제 #2
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 public HardwareComponentServices(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #3
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 public HardwareUnitServices(CraftMyPcContext context)
 {
     _context = context;
 }
 public FliterCategoriesServices(CraftMyPcContext context)
 {
     _context = context;
 }
 public HardwareComponentsController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #6
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 public HomeController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #7
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 public NewsController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #8
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 public ComponentSpecificationsController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #9
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 public HardwareUnitsController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #10
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 public DescriptionComponentViewComponent(CraftMyPcContext context)
 {
     db = context;
 }
 public FilterCategoriesController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #12
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 public HardwareUnitSpecificationsController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #13
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 public CategoryNewsController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #14
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 public FilterComponentsController(CraftMyPcContext context)
 {
     _context = context;
 }
예제 #15
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 public ArticlesController(CraftMyPcContext context)
 {
     _context = context;
 }