private static void _addCustomentity(Dictionary <Type, List <EntityInfo> > saveMap, object entityToAdd, Type typeOfEntityToAdd, ContextProvider context, EntityState entityState = EntityState.Modified, bool forceUpdate = true) { List <EntityInfo> entityInfoList = new List <EntityInfo>(); // check if the type exists in the savemap, if not create it if (!saveMap.ContainsKey(typeOfEntityToAdd)) { saveMap.Add(typeOfEntityToAdd, entityInfoList); } else { saveMap.TryGetValue(typeOfEntityToAdd, out entityInfoList); } EntityInfo entity = context.CreateEntityInfo(entityToAdd, entityState); entity.ForceUpdate = forceUpdate; entity.OriginalValuesMap = new Dictionary <string, object>(); entity.UnmappedValuesMap = new Dictionary <string, object>(); if (entity.AutoGeneratedKey == null) { dynamic autoGeneratedKey = new ExpandoObject(); autoGeneratedKey.propertyName = "Id"; autoGeneratedKey.autoGeneratedKeyType = AutoGeneratedKeyType.KeyGenerator.ToString(); entity.AutoGeneratedKey = new AutoGeneratedKey(entityToAdd, autoGeneratedKey); } entityInfoList.Add(entity); }