private void StartSave() { if (SelectionList.Contains(saveName)) { confirmDialog.StartConfirmation(clickSound, audioElement); } else { SaveGame(); } }
private void StartSave() { // Prompt for override of name if necessary if (SelectionList.Contains(saveName)) { confirmDialog.StartConfirmation(clickSound, audioElement); } else { SaveGame(); } }
private void StartSave() { //prompt for override of name if necessary if (SelectionList.Contains(saveName)) { confirmDialog.StartConfirmation(); } else { SaveGame(); } }