static void TestTexGen() { TexGen generator; ColorSet colors; Texture image; bool grayscale = true; image = ImageBMP.OpenBitmap("medium_gray_stone.bmp", 0); colors = new ColorSet(); colors.TrainFromTexture(image, 0, grayscale); generator = new TexGen(colors, 2, 2); generator.AddTexture(image, grayscale); // generator.TrainFromTexture(image, 16, 16, grayscale); Texture output = generator.GenerateTexture(200, 200, 1); ImageBMP.WriteBitmap("output.bmp", output); }