public void Boost(Collectable.Boost boost) { print(boost); print((int)boost); powerups [(int)boost] += boost.GetTime(); print("done1"); boost.GetStat().ChangeStat(boost.GetAmount()); }
public void UndoPowerup(Collectable.Boost boost) { print("done"); Stat s = boost.GetStat(); float a = boost.GetAmount(); a = a * -1; s.ChangeStat(a); print("done2"); }