public static int get_m_direction(IntPtr l) { int result; try { ClientActorActMove clientActorActMove = (ClientActorActMove)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, clientActorActMove.m_direction); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ClientActorActMove o = new ClientActorActMove(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_position(IntPtr l) { int result; try { ClientActorActMove clientActorActMove = (ClientActorActMove)LuaObject.checkSelf(l); GridPosition position; LuaObject.checkValueType <GridPosition>(l, 2, out position); clientActorActMove.m_position = position; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_sound(IntPtr l) { int result; try { ClientActorActMove clientActorActMove = (ClientActorActMove)LuaObject.checkSelf(l); bool sound; LuaObject.checkType(l, 2, out sound); clientActorActMove.m_sound = sound; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }