private void OnStatus(object sender, ClienEventArgs e) { NetConnectionStatus status = (NetConnectionStatus)e.Message.ReadByte(); if (status == NetConnectionStatus.Connected) { } else if (status == NetConnectionStatus.Disconnected) { } }
private void OnData(object sender, ClienEventArgs e) { }
private void OnDataMessage(object sender, ClienEventArgs e) { var msg = MessageReader.GetMessageInstance(e.Message); MessageManager.SendMessage("Client.Data", msg); }
private void OnStatusMessage(object sender, ClienEventArgs e) { var status = e.Message.ReadByte(); MessageManager.SendMessage("Client.Status", status); }
private void OnData(object sender, ClienEventArgs e) { var r = MessageReader.GetMessageInstance(e.Message); MessageCallbackManager.ShellCallback(r, e.Message); }