protected virtual void LateUpdate() { if (_fadingTrails == null) { _fadingTrails = new List <CircularBuffer <PCTrailPoint> >(); } foreach (Mesh mesh in _toCleanUp) { Destroy(mesh); } _toCleanUp.Clear(); CheckEmitChange(); if (_activeTrail != null) { UpdatePoints(Time.deltaTime, _activeTrail); Mesh trailMesh = GenerateMesh(_activeTrail); if (trailMesh != null) { DrawMesh(trailMesh); _toCleanUp.Add(trailMesh); } } for (int i = _fadingTrails.Count - 1; i >= 0; i--) { CircularBuffer <PCTrailPoint> trail = _fadingTrails[i]; if (trail == null || trail.Any(a => a.TimeActive() < TrailData.Lifetime) == false) { _fadingTrails.RemoveAt(i); continue; } UpdatePoints(Time.deltaTime, trail); Mesh trailMesh = GenerateMesh(trail); if (trailMesh != null) { DrawMesh(trailMesh); _toCleanUp.Add(trailMesh); } } }
public bool HasSourceId(ISourceId sourceId) { return(!sourceId.IsNone() && _previousSourceIds.Any(s => s.Value == sourceId.Value)); }
public bool HasSourceId(ISourceId sourceId) => !sourceId.IsNone() && _previousSourceIds.Any(s => s.Value == sourceId.Value);