private void UpdateInfo() { if (SuperTooltips.Instance.GetActionItem() == null) { if (showText == "") { return; } else { UpdateTextInfo(); } } else if (SuperTooltips.Instance.GetActionItem().GetType() == ACTION_OPTYPE.AOT_ITEM) { if (SuperTooltips.Instance.GetActionItem().GetImpl() is CObject_Item_Equip) { UpdateEquipInfo(); } else { UpdateItemInfo(); } } else if (SuperTooltips.Instance.GetActionItem().GetType() == ACTION_OPTYPE.AOT_SKILL) { // 心法培养和技能区别显示 [5/9/2012 SUN] CActionItem_Skill skill = SuperTooltips.Instance.GetActionItem() as CActionItem_Skill; if (skill.IsJingJieSkill()) { UpdateJingJieSkillnfo(); } else { UpdateSkillInfo(); } } else if (SuperTooltips.Instance.GetActionItem().GetType() == ACTION_OPTYPE.AOT_TALISMAN) { UpdateTalismanItemInfo(); } else if (SuperTooltips.Instance.GetActionItem().GetType() == ACTION_OPTYPE.AOT_PET_SKILL) { UpdatePetSkillInfo(); } }