public override void Decode(ByteStream stream) { this.StateType = (GameStateType)stream.ReadVInt(); switch (this.StateType) { case GameStateType.HOME: this.LayoutId = stream.ReadVInt(); this.MapId = stream.ReadVInt(); break; case GameStateType.NPC_ATTACK: case GameStateType.NPC_DUEL: this.NpcData = (LogicNpcData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.NPC); break; case GameStateType.VISIT: this.HomeId = stream.ReadLong(); this.VisitType = stream.ReadVInt(); break; case GameStateType.CHALLENGE_ATTACK: this.ChallengeHomeId = stream.ReadLong(); this.ChallengeStreamId = stream.ReadLong(); this.ChallengeAllianceId = stream.ReadLong(); this.ChallengeHomeJSON = stream.ReadBytes(stream.ReadBytesLength(), 900000); this.ChallengeMapId = stream.ReadVInt(); break; } }
public override void Decode(ByteStream stream) { this.m_buyResourceData = (LogicResourceData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.RESOURCE); this.m_buyResourceCount = stream.ReadVInt(); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_x = stream.ReadInt(); this.m_y = stream.ReadInt(); this.m_buildingData = (LogicBuildingData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.BUILDING); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_newUnitData = (LogicCharacterData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.CHARACTER); this.m_oldUnitData = (LogicCharacterData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.CHARACTER); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_x = stream.ReadInt(); this.m_y = stream.ReadInt(); this.m_data = (LogicCharacterData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.CHARACTER); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_x = stream.ReadInt(); this.m_y = stream.ReadInt(); this.m_data = (LogicAlliancePortalData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.ALLIANCE_PORTAL); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_senderName = stream.ReadString(900000); this.m_unitData = (LogicCombatItemData)ByteStreamHelper.ReadDataReference(stream, stream.ReadInt() != 0 ? LogicDataType.SPELL : LogicDataType.CHARACTER); this.m_upgLevel = stream.ReadInt(); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_gameObjectId = stream.ReadInt(); this.m_unitType = stream.ReadInt(); this.m_unitData = (LogicCombatItemData)ByteStreamHelper.ReadDataReference(stream, this.m_unitType != 0 ? LogicDataType.SPELL : LogicDataType.CHARACTER); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_streamId = stream.ReadLong(); this.m_unitData = ByteStreamHelper.ReadDataReference(stream) as LogicCombatItemData; this.m_quickDonate = stream.ReadBoolean(); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_x = stream.ReadInt(); this.m_y = stream.ReadInt(); this.m_data = (LogicHeroData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.HERO); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_streamId = stream.ReadLong(); this.m_unitData = (LogicCombatItemData)ByteStreamHelper.ReadDataReference(stream, stream.ReadInt() != 0 ? LogicDataType.SPELL : LogicDataType.CHARACTER); this.m_quickDonate = stream.ReadBoolean(); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.ScoreGain = stream.ReadVInt(); this.Attacker = stream.ReadBoolean(); this.PrevLeagueData = (LogicLeagueData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.LEAGUE); this.LeagueData = (LogicLeagueData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.LEAGUE); }
public override void Decode(ByteStream stream) { this.m_x = stream.ReadInt(); this.m_y = stream.ReadInt(); this.m_trapData = (LogicTrapData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.TRAP); base.Decode(stream); }
public override void Decode(ByteStream stream) { if (stream.ReadBoolean()) { this.AccountId = stream.ReadLong(); } this.ArgData = ByteStreamHelper.ReadDataReference(stream); }
public override void Decode(ByteStream stream) { base.Decode(stream); this.m_badgeId = stream.ReadInt(); this.m_memberCount = stream.ReadInt(); this.m_originData = ByteStreamHelper.ReadDataReference(stream); this.m_expLevel = stream.ReadInt(); }
public override void Decode(ByteStream stream) { this.m_x = stream.ReadInt(); this.m_y = stream.ReadInt(); this.m_gameObjectData = (LogicGameObjectData)ByteStreamHelper.ReadDataReference(stream); this.m_upgradeLevel = stream.ReadInt(); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.m_x = stream.ReadInt(); this.m_y = stream.ReadInt(); this.m_data = (LogicSpellData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.SPELL); this.m_allianceSpell = stream.ReadBoolean(); this.m_upgLevel = stream.ReadInt(); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.MemberId = stream.ReadLong(); this.StreamId = stream.ReadLong(); this.Data = (LogicCombatItemData)ByteStreamHelper.ReadDataReference(stream); this.UpgradeLevel = stream.ReadVInt(); this.QuickDonate = stream.ReadBoolean(); this.Success = stream.ReadBoolean(); this.MemberName = stream.ReadString(900000); }
public override void Decode(ByteStream stream) { int count = LogicMath.Min(stream.ReadInt(), 10); for (int i = 0; i < count; i++) { this.m_position.Add(new LogicVector2(stream.ReadInt(), stream.ReadInt())); } this.m_buildingData = (LogicBuildingData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.BUILDING); base.Decode(stream); }
public override void Decode(ByteStream stream) { this.AllianceName = stream.ReadString(900000); this.AllianceDescription = stream.ReadString(900000); this.AllianceType = (AllianceType)stream.ReadVInt(); this.AllianceBadgeId = stream.ReadVInt(); this.RequiredScore = stream.ReadVInt(); this.RequiredDuelScore = stream.ReadVInt(); this.WarFrequency = stream.ReadVInt(); this.PublicWarLog = stream.ReadBoolean(); this.ArrangedWarEnabled = stream.ReadBoolean(); this.OriginData = ByteStreamHelper.ReadDataReference(stream); }
public override void Decode(ByteStream stream) { for (int i = 0, size = stream.ReadInt(); i < size; i++) { this.m_removeType.Add(stream.ReadInt()); this.m_unitsData.Add((LogicCombatItemData)ByteStreamHelper.ReadDataReference(stream, stream.ReadInt() != 0 ? LogicDataType.SPELL : LogicDataType.CHARACTER)); this.m_unitsCount.Add(stream.ReadInt()); this.m_unitsUpgLevel.Add(stream.ReadInt()); } base.Decode(stream); }
public override void Decode() { base.Decode(); this.m_allianceName = this.m_stream.ReadString(900000); this.m_allianceDescription = this.m_stream.ReadString(900000); this.m_allianceBadgeId = this.m_stream.ReadInt(); this.m_allianceType = this.m_stream.ReadInt(); this.m_requiredScore = this.m_stream.ReadInt(); this.m_requiredDuelScore = this.m_stream.ReadInt(); this.m_warFrequency = this.m_stream.ReadInt(); this.m_originData = ByteStreamHelper.ReadDataReference(this.m_stream); this.m_publicWarLog = this.m_stream.ReadBoolean(); this.m_amicalWarEnabled = this.m_stream.ReadBoolean(); }
public override void Decode(ByteStream stream) { base.Decode(stream); this.m_offerId = stream.ReadVInt(); this.m_transactionId = stream.ReadString(900000); if (this.m_deliverableBundle != null) { this.m_deliverableBundle.Destruct(); this.m_deliverableBundle = null; } this.m_deliverableBundle = new LogicDeliverableBundle(); this.m_deliverableBundle.Decode(stream); this.m_billingPackageData = (LogicBillingPackageData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.BILLING_PACKAGE); }
public override void Decode(ByteStream stream) { this.m_gameObjectId = stream.ReadInt(); this.m_unitType = stream.ReadInt(); this.m_unitData = (LogicCombatItemData)ByteStreamHelper.ReadDataReference(stream, this.m_unitType != 0 ? LogicDataType.SPELL : LogicDataType.CHARACTER); this.m_trainCount = stream.ReadInt(); this.m_slotId = stream.ReadInt(); LogicGlobals globals = LogicDataTables.GetGlobals(); if (!globals.UseDragInTraining() && !globals.UseDragInTrainingFix() && !globals.UseDragInTrainingFix2()) { this.m_slotId = -1; } base.Decode(stream); }
public override void Decode() { base.Decode(); this.m_searchString = this.m_stream.ReadString(900000); this.m_warFrequency = this.m_stream.ReadInt(); this.m_originData = ByteStreamHelper.ReadDataReference(this.m_stream, LogicDataType.REGION); this.m_minMemberCount = this.m_stream.ReadInt(); this.m_maxMemberCount = this.m_stream.ReadInt(); this.m_requiredScore = this.m_stream.ReadInt(); this.m_requiredDuelScore = this.m_stream.ReadInt(); this.m_openOnly = this.m_stream.ReadBoolean(); this.m_stream.ReadInt(); this.m_stream.ReadInt(); this.m_minExpLevel = this.m_stream.ReadInt(); }
public override void Decode(ByteStream stream) { this.m_resourceCount = stream.ReadInt(); this.m_resourceData = (LogicResourceData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.RESOURCE); this.m_resource2Count = stream.ReadInt(); if (this.m_resource2Count > 0) { this.m_resource2Data = (LogicResourceData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.RESOURCE); } if (stream.ReadBoolean()) { this.m_command = LogicCommandManager.DecodeCommand(stream); } base.Decode(stream); }
public void Decode(ByteStream stream) { this.m_avatarId = stream.ReadLong(); for (int i = 0, size = stream.ReadInt(); i < size; i++) { LogicCombatItemData data = ByteStreamHelper.ReadDataReference(stream) as LogicCombatItemData; int level = stream.ReadInt(); if (data != null) { this.m_donationData.Add(data); this.m_donationLevel.Add(level); } else { Debugger.Error("DonationContainer::decode() character data is NULL"); } } }
public void Decode(ByteStream stream) { this.m_allianceId = stream.ReadLong(); this.m_allianceName = stream.ReadString(900000); this.m_allianceBadgeId = stream.ReadInt(); this.m_allianceType = (AllianceType)stream.ReadInt(); this.m_memberCount = stream.ReadInt(); this.m_score = stream.ReadInt(); this.m_duelScore = stream.ReadInt(); this.m_requiredScore = stream.ReadInt(); this.m_requiredDuelScore = stream.ReadInt(); this.m_winWarCount = stream.ReadInt(); this.m_lostWarCount = stream.ReadInt(); this.m_drawWarCount = stream.ReadInt(); this.m_localeData = ByteStreamHelper.ReadDataReference(stream); this.m_warFrequency = stream.ReadInt(); this.m_originData = ByteStreamHelper.ReadDataReference(stream); this.m_expPoints = stream.ReadInt(); this.m_expLevel = stream.ReadInt(); this.m_consecutiveWinWarCount = stream.ReadInt(); this.m_publicWarLog = stream.ReadBoolean(); stream.ReadInt(); this.m_amicalWarEnabled = stream.ReadBoolean(); }
public override void Decode(ByteStream stream) { this.Data = (LogicCombatItemData)ByteStreamHelper.ReadDataReference(stream); this.UpgradeLevel = stream.ReadVInt(); }
public void Decode(ByteStream stream) { this.SetNpcData((LogicNpcData)ByteStreamHelper.ReadDataReference(stream, LogicDataType.NPC)); }