internal LOAssetBundle GetBundleCache(string key) { LOAssetBundle ab; BundleCache.TryGetValue(key, out ab); return(ab); }
internal void UnloadAssetBundleInternal(string assetBundleName) { LOAssetBundle bundle; BundleCache.TryGetValue(assetBundleName, out bundle); if (bundle == null) { return; } if (bundle.Release(true)) { FreeBundle(assetBundleName); } }