public void TestGetStartValuesGuessesCount() { BullsAndCowsGame_Accessor game = new BullsAndCowsGame_Accessor(); game.FindBullsAndCowsCount("9999"); game.GetStartValues(); int expected = 0; int actual = game.GuessesCount; Assert.AreEqual <int>(expected, actual, "GetStartValues didn't intialize the guess count properly!"); }
public void TestGetStartValuesCheatNumber() { BullsAndCowsGame_Accessor game = new BullsAndCowsGame_Accessor(); game.GenerateRandomDigits(); game.GetCheat(); game.GetStartValues(); char[] expected = { 'X', 'X', 'X', 'X' }; char[] actual = game.CheatNumber; CollectionAssert.AreEqual(expected, actual, "GetStartValues didn't intialize the help cheat array properly!"); }
public void TestGetStartValuesCount() { BullsAndCowsGame_Accessor game = new BullsAndCowsGame_Accessor(); game.GenerateRandomDigits(); game.GetCheat(); game.GetStartValues(); int expected = 0; int actual = game.Cheats; Assert.AreEqual <int>(expected, actual, "GetStartValues didn't make used cheats number 0."); }