// Use this for initialization void Start() { shooter = GetComponentInChildren <Shooter>(); health = GetComponent <Health>(); eyesCamera = GetComponentInChildren <Camera>(); ipID = Network.player.ipAddress.ToString(); notifictaionLabel = Text.FindObjectOfType <NotificationLabel>(); scoreBoard = Text.FindObjectOfType <Score>(); bulletsManager = BulletsManager.FindObjectOfType <BulletsManager>(); bulletsParent = GameObject.Find("BulletsParent"); if (!bulletsParent) { bulletsParent = new GameObject("BulletsParent"); } //bodyColor = myColorManager.ChooseRandomColor(); //gunColor = myColorManager.ChooseRandomColor(); CmdChangeColor(ipID); //CmdChangeColor(ipID, bodyColor, gunColor); }