private void Update() { if (!cursorInside) { return; } tooltipController.ShowTooltip(); }
public void OnShowTooltip() { string tooltip = m_BuildingToPlace.m_Description; if (m_BuildingToPlace is BuildingAssetPowerConsumer consumer) { tooltip += $"\n\nRequires <sprite name=Energy> {consumer.m_EnergyConsumption}"; } m_Tooltip.ShowTooltip(tooltip); }