public void ClearSelection() { Totems = GameObject.FindGameObjectsWithTag("Totem"); foreach (GameObject Totem in Totems) { Totem.GetComponentInChildren <Renderer>().material = Totem.GetComponentInChildren <Totem>().TotemMat; } EnebattleHUD.ResetHUD(EnemyTotem); CurrbattleHUD.ResetHUD(ActiveTotem); EnemyTotem = null; ActiveTotem = null; Selectedtotem = null; ClearOtherSelection(); }