// Use this for initialization
 void Start()
 {
     flickGesture.Flicked += (object sender, System.EventArgs e) =>
     {
         if (bcManager.isReadyToRoll)
         {
             bcManager.rollDices();
         }
     };
 }
예제 #2
0
//-----------------------------------Other Local Function----------------------------------
// SwipeToEnemyRollingAnimation 的最後一個frame呼叫
    private void enemyRollDice()
    {
        bcManager.rollDices();
    }