public void UseAbility(BattleCharacter self, BattleCharacter target) { self.DealDamageTo(target, 7, DamageType.POISON); target.AddBuff(new Poisoned()); }
public void UseAbility(BattleCharacter self, BattleCharacter target) { self.DealDamageTo(target, 3, DamageType.PHYSICAL); }
public void UseAbility(BattleCharacter self, BattleCharacter target) { self.DealDamageTo(target, 5, DamageType.FIRE); }