public void TestAddingSingularBarrel() { AssaultRifle testWeapon = new AssaultRifle(); testWeapon.AddBarrel(BarrelEnum.LongBarrel); var expectedBarrel = testWeapon.GetCurrentBarrel(); Assert.AreEqual(expectedBarrel.damageMultiplier, new Barrel(BarrelEnum.LongBarrel).damageMultiplier); }