public void LoadLobiAgreement() { if( null == m_AgreementDlg) { GameObject obj = Instantiate( Resources.Load( "UI/AsGUI/GUI_RecordPopup")) as GameObject; m_AgreementDlg = obj.GetComponent<AsLobiAgreement>(); } m_AgreementDlg.Open(); }
void OnDestroy() { if( null != m_AgreementDlg) { GameObject.Destroy( m_AgreementDlg.gameObject ); m_AgreementDlg = null; } }