public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); PlayerId = reader.ReadObjectId(); PlayerName = reader.ReadString(30); CurrentHealth = reader.ReadUShort(); MaxHealth = reader.ReadUShort(); CanRename = reader.ReadBool(); var validStats = reader.ReadByte(); // status flag / valid stats if (validStats == 0) { return; } if (validStats != 1 && validStats != 7) { throw new NotImplementedException($"unknown validStats {validStats}"); } reader.ReadByte(); // sex + race Strength = reader.ReadUShort(); Dexterity = reader.ReadUShort(); Intelligence = reader.ReadUShort(); CurrentStamina = reader.ReadUShort(); MaxStamina = reader.ReadUShort(); CurrentMana = reader.ReadUShort(); MaxMana = reader.ReadUShort(); Gold = reader.ReadUInt(); Armor = reader.ReadUShort(); Weight = reader.ReadUShort(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.ReadByte(); reader.ReadUShort(); Type = (SpeechType)reader.ReadByte(); Color = reader.ReadUShort(); Font = reader.ReadUShort(); Language = reader.ReadString(4); if (((int)Type & 0xC0) != 0) { ushort rawBytes = reader.ReadUShort(); int keywordCount = (rawBytes & 0x0FFF) >> 4; if (keywordCount > 0) { reader.ReadByte(); keywordCount--; } while (keywordCount != 0) { reader.ReadUShort(); keywordCount--; } Text = reader.ReadNullTerminatedString(); } else { Text = reader.ReadNullTerminatedUnicodeString(); } }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); DialogId = reader.ReadUInt(); MenuId = reader.ReadUShort(); var questionLength = reader.ReadByte(); Question = reader.ReadString(questionLength); var responsesCount = reader.ReadByte(); if (responsesCount == byte.MaxValue) { throw new PacketParsingException(rawPacket, $"Responses count is {responsesCount}. Cannot have byte 1 based index for all responses (last index would be 256 which cannot be encoded to a single byte)."); } Responses = new DialogBoxResponse[responsesCount]; for (byte i = 0; i < responsesCount; i++) { var modelId = reader.ReadModelId(); var color = reader.ReadColor(); var responseTextLength = reader.ReadByte(); var responseText = reader.ReadString(responseTextLength); Responses[i] = new DialogBoxResponse((byte)(i + 1), modelId, color, responseText); } }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.ReadByte(); ushort packetSize = reader.ReadUShort(); byte type = reader.ReadByte(); var values = new List <SkillValue>(); ushort skillNumber; ushort value; ushort unmodifiedValue; bool isLocked = false; switch (type) { case 0x00: case 0x02: case 0xDF: while (reader.Position < packetSize && (skillNumber = reader.ReadUShort()) != 0) { value = reader.ReadUShort(); unmodifiedValue = reader.ReadUShort(); isLocked = reader.ReadBool(); ushort cap = 0; if (type == 0x02 || type == 0xDF) { cap = reader.ReadUShort(); } values.Add(new SkillValue((Skill)skillNumber, value, unmodifiedValue, cap, isLocked)); } break; case 0xFF: skillNumber = reader.ReadUShort(); var skill = skillNumber != 0 ? (Skill)(skillNumber + 1) : Skill.Alchemy; value = reader.ReadUShort(); unmodifiedValue = reader.ReadUShort(); isLocked = reader.ReadBool(); values.Add(new SkillValue(skill, value, unmodifiedValue, 0, isLocked)); break; default: throw new NotImplementedException($"Unknown type {type} of SendSkills packet."); } Values = values.ToArray(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); byte type = reader.ReadByte(); if (type == 0x24) { string skillText = reader.ReadNullTerminatedString(); bool skillFound = false; foreach (var pair in skills) { if (skillText.Equals(pair.Value)) { Skill = pair.Key; skillFound = true; break; } } if (!skillFound) { throw new NotImplementedException($"Unknown skill text: {skillText ?? "null"}"); } } }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); PlayerId = reader.ReadObjectId(); uint unknown1 = reader.ReadUInt(); BodyType = reader.ReadModelId(); ushort xloc = reader.ReadUShort(); ushort yloc = reader.ReadUShort(); byte unknown2 = reader.ReadByte(); sbyte zloc = reader.ReadSByte(); Location = new Location3D(xloc, yloc, zloc); (Direction, MovementType) = reader.ReadDirection(); //reader.Skip(5); //var minX = reader.ReadUShort(); //var minY = reader.ReadUShort(); //var maxX = reader.ReadUShort(); //var maxY = reader.ReadUShort(); //MapBoundary = new MapBoundary(minX, minY, maxX, maxY); }
public override void Deserialize(Packet rawPacket) { _rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); Serial = reader.ReadUInt(); BoatSpeed = reader.ReadByte(); (MovingDirection, _) = reader.ReadDirection(); (FacingDirection, _) = reader.ReadDirection(); ushort x = reader.ReadUShort(); ushort y = reader.ReadUShort(); ushort z = reader.ReadUShort(); int count = reader.ReadUShort(); PositionEntities = new PositionEntity[count]; for (int i = 0; i < count; i++) { uint cSerial = reader.ReadUInt(); ushort cx = reader.ReadUShort(); ushort cy = reader.ReadUShort(); ushort cz = reader.ReadUShort(); PositionEntities[i] = new PositionEntity(cSerial, new Location3D(cx, cy, 0)); } }
public override void Deserialize(Packet rawPacket) { var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); Level = reader.ReadByte(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); SpeakerId = reader.ReadObjectId(); SpeakerBody = reader.ReadModelId(); Type = (SpeechType)reader.ReadByte(); Color = reader.ReadColor(); Font = reader.ReadUShort(); MessageId = new MessageId(reader.ReadInt()); reader.ReadByte(); // ignoring flags Name = reader.ReadString(30); Affix = reader.ReadNullTerminatedString(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(4); Id = reader.ReadObjectId(); Type = reader.ReadModelId(); Facing = (Direction)reader.ReadByte(); Amount = reader.ReadUShort(); reader.ReadUShort(); // second amount? Location = new Location3D(reader.ReadUShort(), reader.ReadUShort(), reader.ReadSByte()); Layer = reader.ReadLayer(); Color = reader.ReadColor(); reader.ReadByte(); // flags }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); Type = reader.ReadByte(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); Choice = (PauseClientChoice) reader.ReadByte(); }
public void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(5); MapId = reader.ReadByte(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); uint rawId = reader.ReadUInt(); ushort rawType = reader.ReadUShort(); uint finalId; if ((rawId & 0x80000000) != 0) { finalId = rawId - 0x80000000; Amount = reader.ReadUShort(); } else { Amount = 1; finalId = rawId; } Id = new ObjectId(finalId); if ((rawType & 0x8000) != 0) { throw new PacketParsingException(rawPacket, "Not implementated: Type & 0x8000"); } Type = rawType; ushort xloc = reader.ReadUShort(); ushort yloc = reader.ReadUShort(); if ((xloc & 0x8000) != 0) { xloc -= 0x8000; (Facing, _) = reader.ReadDirection(); } sbyte zloc = reader.ReadSByte(); if ((yloc & 0x8000) != 0) { yloc -= 0x8000; Dye = (Color)reader.ReadUShort(); } if ((yloc & 0x4000) != 0) { yloc -= 0x4000; Flags = (ObjectFlag)reader.ReadByte(); } Location = new Location3D(xloc, yloc, zloc); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); DirectionType = (EffectDirectionType)reader.ReadByte(); CharacterId = reader.ReadObjectId(); TargetId = reader.ReadObjectId(); Type = reader.ReadModelId(); Location = new Location3D(reader.ReadUShort(), reader.ReadUShort(), reader.ReadSByte()); TargetLocation = new Location3D(reader.ReadUShort(), reader.ReadUShort(), reader.ReadSByte()); AnimationSpeed = reader.ReadByte(); AdjustDirection = reader.ReadBool(); ExplodeOnImpact = reader.ReadBool(); }
public Packet ParsePacket(byte[] buffer) { var reader = new ArrayPacketReader(buffer); int packetId = reader.ReadByte(); int packetLength = GetPacketLength(reader, packetId); var payload = new byte[packetLength]; Array.Copy(buffer, 0, payload, 0, packetLength); return(new Packet(packetId, payload)); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); MobileId = reader.ReadObjectId(); Level = reader.ReadByte(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); CursorTarget = (CursorTarget)reader.ReadByte(); CursorId = new CursorId(reader.ReadUInt()); CursorType = (CursorType)reader.ReadByte(); ClickedOnId = reader.ReadObjectId(); ushort xloc = reader.ReadUShort(); ushort yloc = reader.ReadUShort(); byte unknown = reader.ReadByte(); sbyte zloc = reader.ReadSByte(); Location = new Location3D(xloc, yloc, zloc); ClickedOnType = reader.ReadModelId(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); Id = reader.ReadObjectId(); Type = reader.ReadModelId(); Location = new Location3D(reader.ReadUShort(), reader.ReadUShort(), reader.ReadSByte()); (Direction, MovementType) = reader.ReadDirection(); Color = (Color)reader.ReadUShort(); Flags = reader.ReadByte(); Notoriety = (Notoriety)reader.ReadByte(); var items = new List <Item>(); var itemId = reader.ReadUInt(); while (itemId != 0x00000000) { var type = reader.ReadUShort(); var layer = (Layer)reader.ReadByte(); Color?color = null; if ((type & 0x8000) != 0) { type -= 0x8000; color = (Color)reader.ReadUShort(); } var item = new Item(new ObjectId(itemId), new ModelId(type), 1, new Location3D(0, 0, 0), containerId: Id, layer: layer, color: color); items.Add(item); itemId = reader.ReadUInt(); } Items = items.ToArray(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); var count = reader.ReadUShort(); Servers = new ServerListItem[count]; for (int i = 0; i < count; i++) { var id = reader.ReadUShort(); var name = reader.ReadString(32); var fullPercent = reader.ReadByte(); var timeZone = reader.ReadByte(); var ip = reader.ReadUInt(); Servers[i] = new ServerListItem(id, name, fullPercent, timeZone, ip); } }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); var length = reader.ReadUShort(); Type = (SpeechType)reader.ReadByte(); Color = reader.ReadColor(); SpeechFont = reader.ReadUShort(); Message = reader.ReadString(length - 8); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); PlayerId = reader.ReadObjectId(); Type = reader.ReadModelId(); Location = new Location3D(reader.ReadUShort(), reader.ReadUShort(), reader.ReadSByte()); (Direction, MovementType) = reader.ReadDirection(); Color = reader.ReadColor(); Flags = reader.ReadByte(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); Id = reader.ReadObjectId(); Model = reader.ReadModelId(); Type = (SpeechType)reader.ReadByte(); Color = (Color)reader.ReadUShort(); Font = reader.ReadUShort(); Name = reader.ReadString(30); Message = reader.ReadNullTerminatedString(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); SequenceKey = reader.ReadByte(); ushort xloc = reader.ReadUShort(); ushort yloc = reader.ReadUShort(); (Direction, MovementType) = reader.ReadDirection(); sbyte zloc = reader.ReadSByte(); Location = new Location3D(xloc, yloc, zloc); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); byte type = reader.ReadByte(); var values = new List <SkillValue>(); ushort skillNumber; ushort value; ushort unmodifiedValue; switch (type) { case 0x00: skillNumber = reader.ReadUShort(); while (skillNumber != 0) { value = reader.ReadUShort(); unmodifiedValue = reader.ReadUShort(); reader.Skip(1); // skill lock values.Add(new SkillValue((Skill)skillNumber, value, unmodifiedValue)); skillNumber = reader.ReadUShort(); } break; case 0xFF: skillNumber = reader.ReadUShort(); var skill = skillNumber != 0 ? (Skill)(skillNumber + 1) : Skill.None; value = reader.ReadUShort(); unmodifiedValue = reader.ReadUShort(); reader.Skip(1); // skill lock values.Add(new SkillValue(skill, value, unmodifiedValue)); break; default: throw new NotImplementedException($"Unknown type {type} of SendSkills packet."); } Values = values.ToArray(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); var activeByte = reader.ReadByte(); if (activeByte != 0 && activeByte != 1) { throw new NotSupportedException($"QuestArrowPacket.Active has unsupported value: {activeByte}"); } Active = activeByte != 0; Location = new Location2D(reader.ReadUShort(), reader.ReadUShort()); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); var packetSize = reader.ReadUShort(); SpeakerId = reader.ReadObjectId(); SpeakerBody = reader.ReadModelId(); reader.ReadByte(); // type Color = reader.ReadColor(); Font = reader.ReadUShort(); MessageId = new MessageId(reader.ReadInt()); Name = reader.ReadString(30); Arguments = reader.ReadNullTerminatedUnicodeString(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(3); var charCount = reader.ReadByte(); Characters = new CharacterItem[charCount]; for (int i = 0; i < charCount; i++) { string name = reader.ReadString(30); string password = reader.ReadString(30); Characters[i] = new CharacterItem { Name = name, }; } }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); ItemId = reader.ReadObjectId(); Type = reader.ReadModelId(); reader.Skip(1); Amount = reader.ReadUShort(); Location = new Location2D(reader.ReadUShort(), reader.ReadUShort()); if (hasSlot) { reader.ReadByte(); } ContainerId = reader.ReadObjectId(); Color = (Color)reader.ReadUShort(); }
public override void Deserialize(Packet rawPacket) { this.rawPacket = rawPacket; var reader = new ArrayPacketReader(rawPacket.Payload); reader.Skip(1); PlayerId = reader.ReadObjectId(); BodyType = reader.ReadModelId(); reader.Skip(1); // unknown Color = reader.ReadColor(); Flags = reader.ReadByte(); var xloc = reader.ReadUShort(); var yloc = reader.ReadUShort(); reader.Skip(2); // unknown (Direction, MovementType) = reader.ReadDirection(); var zloc = reader.ReadSByte(); Location = new Location3D(xloc, yloc, zloc); }