void Start() { Deatil = GameObject.Find("Computer_Canves/Menu/Details"); Computer = GameObject.Find("Computer_Canves/Computer"); All_Button = GameObject.Find("Computer_Canves/Button"); Deatil.SetActive(false); Computer.SetActive(false); All_Button.SetActive(false); Debug.Log(Arr_Spr[0]); choseSceManager = gameObject.GetComponent <ChoseSceManager>(); }
public void ShowUi(bool b) { if (b == true) { Computer.SetActive(true); All_Button.SetActive(true); } else { Computer.SetActive(false); All_Button.SetActive(false); Deatil.SetActive(false); } }