public void EndGamesFromManyViaSpecyficOponentTest() { var players = this.CreatePlayersCollection(3); var gameController = new AllToAllGameController(players, new AllToAllOponentsCreator()); var oponents = gameController.GamesInSortedQueue.Select(games => games.Oponents).ToList(); gameController.EndGame(oponents[0], oponents[0].TeamA); Assert.IsTrue(gameController.IsNextGameAvailable); }
public void EndGamesFromManyTest() { var players = this.CreatePlayersCollection(3); var gameController = new AllToAllGameController(players, new AllToAllOponentsCreator()); var oponents = gameController.CurrentGameOponents(); gameController.EndGame(oponents.TeamA); Assert.IsTrue(gameController.IsNextGameAvailable); }
public void EndGamesWithPlayerNotInCurrentOponentGameCollectionWithSpecyficOponentTestt() { var players = this.CreatePlayersCollection(3); var gameController = new AllToAllGameController(players, new AllToAllOponentsCreator()); var oponents = gameController.GamesInSortedQueue.Select(games => games.Oponents).ToList(); Assert.That( () => gameController.EndGame(oponents[1], oponents[0].TeamB), Throws.TypeOf <CgcExceptionCannotEndGameWinnerWasNotOponentInChosenGame>()); }
public void EndAllGamesTest() { var players = this.CreatePlayersCollection(2); var gameController = new AllToAllGameController(players, new AllToAllOponentsCreator()); var oponents = gameController.CurrentGameOponents(); var winners = oponents.TeamA; gameController.EndGame(winners); Assert.IsFalse(gameController.IsNextGameAvailable); foreach (var winner in winners) { Assert.IsTrue(gameController.Players.Find(player => player.Player == winner).Points == 1); } }