//Check properites Abstract public static void Scenario2() { AfroTeacher afroTeacher1 = new AfroTeacher(); afroTeacher1.Dance(); afroTeacher1.SetMoney(); Console.WriteLine(afroTeacher1.Shudule); System.Console.WriteLine("----------"); BaletTeacher balet = new BaletTeacher(); balet.Dance(); balet.SetMoney(); Console.WriteLine(balet.Shudule); System.Console.WriteLine("----------"); // Keep the console open in debug mode. Console.WriteLine("Press any key to exit."); Console.ReadKey(); }
public static void Scenario1() { AfroTeacher afroTeacher1 = new AfroTeacher(); afroTeacher1.Name = "Erick"; afroTeacher1.Dance(); afroTeacher1.SetMoney(); AfroTeacher afroTeacher2 = new AfroTeacher(); afroTeacher2.Name = "Danny"; afroTeacher2.Dance(); afroTeacher1.SetMoney(); Console.WriteLine("my name teacher 1 is:" + afroTeacher1.Name); Console.WriteLine("my name teacher 2 is:" + afroTeacher2.Name); // Keep the console open in debug mode. Console.WriteLine("Press any key to exit."); Console.ReadKey(); }