public void endDescent() { descentSequenceStarted = false; //switch to AR cameraScript.SwitchToARCam(); arTapScript.TransitionToDiveARState(); arTapScript.DestroyOrPlaceObject(); }
//AR Vehicle Buttons public void HercGraphicPressed() { arTapScript.TransitionToHercARState(); arTapScript.DestroyOrPlaceObject(); }