/// <summary> /// callback method for native code to communicate events back to unity /// </summary> public static void RequestPercentileRanksSucceeded(string json) { AGSRequestPercentilesResponse response = AGSRequestPercentilesResponse.FromJSON(json); if (!response.IsError() && RequestPercentileRanksSucceededEvent != null) { RequestPercentileRanksSucceededEvent(response.leaderboard, response.percentiles, response.userIndex); } if (RequestPercentileRanksCompleted != null) { RequestPercentileRanksCompleted(response); } }
/// <summary> /// callback method for native code to communicate events back to unity /// </summary> public static void RequestPercentileRanksFailed(string json) { AGSRequestPercentilesResponse response = AGSRequestPercentilesResponse.FromJSON(json); if (response.IsError() && RequestPercentileRanksFailedEvent != null) { RequestPercentileRanksFailedEvent(response.leaderboardId, response.error); } if (RequestPercentileRanksCompleted != null) { RequestPercentileRanksCompleted(response); } }