This is a tower defence game using C# language. This game is based on the Unity3d 4.6 version. Download the game and run it in the Unity3d.
Currently, there are five types of towers in the game.
- basic tower: can attack one enemy
- shotgun tower: can attack at least on enemy in the attack range, the maximum number is four enemies
- slow tower: the enemies in the range will move slower than the others
- missile tower: the tower can shot a missile and cause an explosion, the enemies in the explosion area will be attacked
- laser tower: the tower will cause high damage
There are mines(for resources), generators(for energy) and reasearch labs(for research points). There is also a technology tree in the game, the more unlocked node in the tree, the more technology you will have.
The other ideas are Small mine: slow resource acquisition Large mine: fast resource acquisition
Small generator: generates a little bit of power Large generator: generates a lot of power
Targeting facility: increases the damage of nearby towers Research labs: generates research point over time Supercapcitor: increases the rate of fire of nearby towers
This project begins on January, 15th. I hope I can finish it on Febaray 30th.