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Isometric, Grid-Based Prototyping (was going to be a game but was scrapped) made with MonoGame. Farm prototype was just a random name picked lmao don't ask where it came from

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MonoGame Prototyping Sandbox

This isn't a game. It was going to be, but became a project where ideas were prototyped instead. The change to be a prototyping sandbox rather than an actual project gave me room where I could develop and try new ideas- ideas that would, probably, be later implemented into future projects.

There were a few ideas implemented in this project that never saw light in my other work, and that is why this project remains kept- so I can hopefully try to utilize those half-baked ideas.

Getting Started

Hopefully this readme will direct anyone to the proper information / resource, and/or answer any questions one might have.

Prereqs

Visual Studio 2017 is probably the preferred IDE, with C# development tools
MonoGame development tools for Visual Studio

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Isometric, Grid-Based Prototyping (was going to be a game but was scrapped) made with MonoGame. Farm prototype was just a random name picked lmao don't ask where it came from

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