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Sony PlayStation chips reverse engineering.

Everything (code, images etc) is public domain (Creative Commons Zero). Use at your own risk) No credits required.

PlayStation logo and trademarks are property of Sony.

PSX CPU (CXD8530CQ)

  • 350 nm
  • 2 metal layers (aluminium)
  • Around 37600 cells (~150 unique)
  • 850k transistors
  • Custom units (internal SRAM and dual-port registers)

Raw data

Top metal (M2) : https://drive.google.com/file/d/0B0xV_NJcfKCYdWdObWZJaG40Q0E/edit?usp=sharing

Better focus (M2) : https://drive.google.com/file/d/0B0xV_NJcfKCYdWdObWZJaG40Q0E/edit?usp=sharing

M1 : https://drive.google.com/file/d/0B0xV_NJcfKCYMnh2NVdFUTNsY2M/view?usp=sharing

Active / poly : https://drive.google.com/file/d/0B0xV_NJcfKCYTkFWWlQweVBkLTA/view?usp=sharing

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Cells preview

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  • C 51.2%
  • Makefile 46.4%
  • C++ 2.4%