Penguin Slaps is the 2D iPhone game built with Unity. Our main characters, Afri and Adel, take a long journey to find Cockaigne.
- All the artworks in the Sprites folder is temporary.
- I'm currently working on abstraction of fighting objects (enemy & player)
- Implement Judge(fight) class
- Attack, Dodge, Damage, etc.
- Implement Enemy controller
- Animation triggers
- Attack AI (patterned attack)
- Connect Judge class to Enemy and Player controller
- Create stages(levels), pause page(menu), main page, game-over page
- Connect all components
- Work on the theme, scenario, art concept
- Polish the artwork
- Add special moves
- Create and add vfx, sfx, soundtrack