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********************************************************* * * * TACHYCARDIA 0.1 pre-alpha * * * ********************************************************* OpenSource multi- and singleplayer game project. Licensed under BSD license, see COPYING for more details. Current developers team and contact inside AUTHORS file. --- TABLE OF CONTENTS --- 1. TARGET 2. TECHNICAL SPEC 3. INSTALLATION 4. PROJECT STRUCTURE 1. TARGET Main target of this project is to create OpenSource game in team. It started at University (Western Pomeranian University of Technology to be exact). After finding out an interest in such an idea we decided to unite and create our own game. Going deeper into our motivation, we wanted to learn more about developing games and teach each other about our findings. Thanks to that, we can do more and faster. Second thing is promotion of or University and, of course, ourselves. 2.TECHNICAL SPEC Project is written in C# now (it was C++ before), except GDD, where LaTeX is used. Libraries used: * Ogre * Newton * OpenAL 3. INSTALLATION No info at this moment, sorry! 4. PROJECT STRUCTURE Tachycardia | +--Media | | | +--DeferredShadingMedia | | | +--fonts | | | +--gui | | | +--materials | | | +--models | | | +--overlays | | | +--packs | | | +--particle | | | |-terrain.cfg | +--Properties | | | |-AssemblyInfo.cs | +--bin [BINARIES] | | | +--Debug | | | +--Release | +--doc [DOCUMENTATION] | | | +--en [ENGLISH VERSIONS] | | | +--pl [POLISH VERSIONS] | | | +--GDD [GAME DESIGN DOCUMENT] | +--lib [LIBRARIES] | | | +--Debug | | | +--Release | +--obj | | | +--x86 | | | +--Debug | | | +--Release | +--src [SOURCE CODE] | | | +--Core | | | | | +--Controller | | | | | +--StateManager | | | |-Config.cs | | | |-Core.cs | |-AUTHORS [AUTHORS INFO] | |-COPYING [COPYRIGHT INFO] | |-Program.cs | |-README [THIS FILE] | |-Tachycardia.csproj [MS VISUAL STUDIO 2010 PROJECT FILE] | |-core.cs
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