- organise asset folder on github (models, datasets with csv and ing folders
- illumination of scene
- multiple sequences
- task list in github
- edit priority in bc polo scene
- grid lines on mesh texture
- 3d model of boat house and la peruse monument
- try height map drawing on satellite map for mesh
- create 3d model la peruse monument and boathouse
- fade in image sequences in real-time
- priority meta data in viz
- orientation of quads to align with next/prev quad in sequence (processing data in python)
- edit Python script to add priority column to csv (after episode column)
- low poly landmarks models (mesh lab)
- check mesh model orientation/anchor (mesh lab)
- iterative landmark models (fragmented)
- try photogrammetry of la peruse landscape mesh - infeasible: tourists, landscape geometry makes this difficult
- create 3d model la peruse monument
- create 3d model la peruse boathouse - infeasible: tourists, construction mesh makes this difficult
- fix inverted texture on panels
- fly through image sequence
- mesh collision, camera following the terrain
- drop images on landscape geometry (physics)
- t-vis random distribution of image sequence, slowly fading out according to thier time or random