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L-Chaos Item Editor

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image1

One of my old projects which I sadly did not finish, sharing for educational purposes, it's not complete tool.
It was mostly based on Wizatek's ItemAll Editor, so credits goes to him too.
@Karmel0x was helping me in that time with it too so I guess I should credit him aswell.

Features:

  • Optimized L-Chaos Texture reading class, added old file (Version 4) and DXT5 support, added texture flags viewer
  • Optimized L-Chaos Mesh reading class
  • Added async support to MySQL class
  • Icon Picker
  • Model Viewer Tab - Item equiped class and standalone model (needs to be HEAVILY optimized, its straight copy pase)
  • Effect Helper Form - shows which Item Skill Monster Title is using an effect name
  • Item Drop Data Tab - shows which monster drops current itemid with their position on the map (dungeons not supported, map writing function was writed for testing purposes so I would look into optimizing this one too)
  • RareOption Picker
  • Database Connection Settings are no longer in binary mode, changed to JSON
  • SMC Viewer/Editor
  • Added sorting types - Name, Description, Type, JobFlag, Flag
  • Flag is no longer bugging (most of item tools I've saw was reading it as uint32 instead of 64)
  • All Flags/Types are listed in ENUM

Missing:

  • Whole Crafting Data, Static Bloodseals and Fortune Data tab but it can be easily implemented thought
  • Logs are not implemented
  • ZoneFlag picker is not implemented
  • Effect picker is not implemented
  • Export to L-Chaos item lod file is not implemented
  • ModelInformation form is not completed, the idea was to get all textures from actual displaying model in DX panel and show its data/flags and rest data here
  • Effect.dat reader, I've already started writing it on cEffect class

Download

  • Here is compiled version

Donate

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Item Editor for MMORPG game called Last Chaos

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