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FFmpeg Hardware Offloaded Media Element Replacement

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FFMEGE

FFmpeg Hardware Offloaded Media Element Replacement

Uses Direct3D11 for hardware decode Uses PixelShader to convert from NV12 to RGBA Uses WPF D3D11Image for display

This keeps the entire decode and disply fully in hardware.

Comments welcome.

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FFmpeg Hardware Offloaded Media Element Replacement

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