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A r c a c t u s by Saskia Bennecke, Michael-Carsten Clauß, Peter Lindner


This (non-commercial) product uses the following third party ressources:

Source "freesound.org":

Source "incompetech.com":

Third party code: - Oculus Utilities for Unity - VR Gaze Input by Peter Koch (http://talesfromtherift.com/vr-gaze-input/) - VR Reticle by eVRydayVR (https://www.youtube.com/watch?v=LLKYbwNnKDg)

Software / services used during development: - Unity (https://unity3d.com/) - git (https://git-scm.com/) - Github (https://github.com/) - Etherpad (https://oasis.sandstorm.io/) - Visual Studio (https://www.visualstudio.com/) - MonoDevelop (www.monodevelop.com/) - 3ds Max (www.autodesk.de/products/3ds-max/overview) - Gimp (https://www.gimp.org/) - Inkscape (https://inkscape.org/) - FontForge (https://fontforge.github.io/)

Our usage of these tools complies with the respective license conditions.

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