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MissingShaderVariant

An example project showing a bug in ShaderVariantCollection

To reproduce:

  1. Open and run the project in the editor.
  2. Output is "Shader ... found False"
  3. Check the ShaderVariantCollection contains the shader.
  4. Delete the variant.
  5. Re-add the variant.
  6. Run the project.
  7. Output is "Shader ... found True"
  8. Close Unity
  9. Re-open the project and run in the editor.
  10. Output is "Shader ... found False"

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shader variant collection bug

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