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VRGIN

VR injection framework for Unity -- helps you integrate VR into games that don't natively support it.

What it does

  • It takes care of the cameras and the GUI
  • It gives you a frame to work with (Controllers, Modes, etc.)
  • It comes with presets for standing and seated mode, plus a set of tools for your controllers
  • There is a bunch of helper classes, e.g. for shortcuts and for rumble

What it doesn't do

  • It does not take care of the injection into the DLL itself -- use either the Illusion Plugin Architecture or Rei Patcher for this.

How to use it

See Hacking VR into a Unity game

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VR injection framework for Unity

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  • C# 99.2%
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