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Hololens concept serious game with main purpose to mitigate effects of Parkinson's disease in arm movement

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mthomos/HoloPrognosis

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Developemnt of a Hololens application to mitigate movements effects from Parkinson's disease.

This is my thesis that was developed under the supervision of SPTBU AUTH.

Tested on :

  • Unity 2018.4 LTS
  • Windows Holographic OS version 1809
  • Windows 10 SDK 17763

Tips- Info

  • Just import to Unity and build
  • Code from Microsoft HoloToolkit is being used and included in this project / repo. No need to import anything else.
  • Graphical assets (free) downloaded from Unity Store and HoloToolkit.
  • Holotoolkit uses prebuilt binaries. So only .NET backend in Unity will work. If you want IL2CPP switch to Mixed Reality Toolkit.
  • For better perfomance build with Master option, both in Unity and Visual Studio. Use Debug build option only for debugging purposes.
  • Last Unity release with .NET script backend support will be 2018.4 LTS.

Thesis and Presentation

https://1drv.ms/u/s!At4EYW8sDVcnw18sOEsCdPubqV2S?e=a9KcSs (in Greek)

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Hololens concept serious game with main purpose to mitigate effects of Parkinson's disease in arm movement

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