This is my thesis that was developed under the supervision of SPTBU AUTH.
- Unity 2018.4 LTS
- Windows Holographic OS version 1809
- Windows 10 SDK 17763
- Just import to Unity and build
- Code from Microsoft HoloToolkit is being used and included in this project / repo. No need to import anything else.
- Graphical assets (free) downloaded from Unity Store and HoloToolkit.
- Holotoolkit uses prebuilt binaries. So only .NET backend in Unity will work. If you want IL2CPP switch to Mixed Reality Toolkit.
- For better perfomance build with Master option, both in Unity and Visual Studio. Use Debug build option only for debugging purposes.
- Last Unity release with .NET script backend support will be 2018.4 LTS.
https://1drv.ms/u/s!At4EYW8sDVcnw18sOEsCdPubqV2S?e=a9KcSs (in Greek)