/
ServerManager.cs
160 lines (136 loc) · 5.21 KB
/
ServerManager.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
using System;
using System.Threading;
using System.Collections.Generic;
using Megatrbo.Types;
using log4net;
using Megatrbo.CommonShared.Environment;
using Mototrbo.Server.CommServer;
using Mototrbo.Server.Types;
using Microsoft.Practices.Composite.Events;
namespace Mototrbo.Server
{
public class ServerManager : IServerManager
{
#region Private variables
private readonly IEnvironment _env;
private readonly ILog _log;
private readonly IDictionary<int, IReceiver> _serviceList;
private readonly IEventAggregator _aggregator;
private readonly ITransmitter _transmitter;
private readonly IUIDispatcher _uiDispatcher;
private readonly IRxProcessor _rxProcessor;
private readonly ILog _consoleLog;
private IReceiver _ARSServer;
private IReceiver _GPSServer;
private IReceiver _SMSServer;
private IReceiver _TMTServer;
private IEnumerable<MototrboRadio> _radios;
#endregion
#region Public properties
public IEnumerable<MototrboRadio> Radios
{
get
{
return _radios;
}
set
{
_radios = value;
}
}
#endregion
#region Constructor
public ServerManager(IEnvironment env, ILog logger, IEventAggregator aggregator, IEnumerable<MototrboRadio> radios, ILog consoleLog)
{
_env = env;
_log = logger;
_aggregator = aggregator;
_radios = radios;
_consoleLog = consoleLog;
_transmitter = new Transmiter(_env, _log, _aggregator, _consoleLog);
_uiDispatcher = new UIDispatcher(_env, _log, _aggregator);
_rxProcessor = new RxProcessor(_env, _log, _aggregator, _radios, _transmitter, _uiDispatcher);
_serviceList = new Dictionary<int, IReceiver>();
}
#endregion
public void Initialize()
{
_log.Info("Preparando servicios");
try
{
if (_env.PortArs > 0)
{
_log.Info("Instanciando servicio ARS");
_ARSServer = new Receiver<ArsProcessor>(_env.PortArs, _rxProcessor, _log, _consoleLog, "ARS");
_serviceList.Add(_env.PortArs, _ARSServer);
_log.Info("Servicio ARS instaciado correctamente");
}
if (_env.PortGps > 0)
{
_log.Info("Instanciando servicio GPS");
_GPSServer = new Receiver<GpsProcessor>(_env.PortGps, _rxProcessor, _log, _consoleLog, "GPS");
_serviceList.Add(_env.PortGps, _GPSServer);
_log.Info("Servicio GPS instaciado correctamente");
}
if (_env.PortSms > 0)
{
_log.Info("Instanciando servicio SMS");
_SMSServer = new Receiver<SmsProcessor>(_env.PortSms, _rxProcessor, _log, _consoleLog, "SMS");
_serviceList.Add(_env.PortSms, _SMSServer);
_log.Info("Servicio SMS instaciado correctamente");
}
if (_env.PortTmt > 0)
{
_log.Info("Instanciando servicio TMT");
//to-do
_log.Info("Servicio TMT instaciado correctamente");
}
_log.Info("CommServerManager inicializado correctamente");
}
catch (Exception)
{
_log.Info("CommServerManager no pudo iniciar");
}
}
public void Start()
{
try
{
_log.Info("Iniciando workers");
_transmitter.Start();
Thread.Sleep(50);
_log.Info("Tx worker iniciado");
_uiDispatcher.Start();
Thread.Sleep(50);
_log.Info("UI worker iniciado");
_rxProcessor.Start();
Thread.Sleep(50);
_log.Info("Rx worker iniciado");
_log.Info("Iniciando servicios");
foreach (KeyValuePair<int, IReceiver> server in _serviceList)
{
server.Value.IsAlive = true;
server.Value.Start();
Thread.Sleep(50);
_log.Info(string.Format("Servicio {0} iniciado correctamente", server.Value.Name));
}
_log.Info("CommServerManager iniciado correctamente");
}
catch (Exception ex)
{
_log.Error(ex);
}
}
public void Stop()
{
foreach (KeyValuePair<int, IReceiver> service in _serviceList)
{
service.Value.Stop();
_log.Info(string.Format("Servicio {0} detenido correctamente", service.Value.Name));
}
_rxProcessor.Stop();
_transmitter.Stop();
_uiDispatcher.Stop();
}
}
}