Muses Sexton is a game done for the Adventure Game Jam 2016. As I had neither enough time nor experience I ended up with a monolithic and tightly coupled code. The result was a buggy game. You can check the original code here.
This project is a recodification of that one. The result is far from perfect and it has still a few bugs but now the code has a solid structure and bugs are now easy to spot and debug.
Assets modelled by @PabloSpaceboy
Music composed by @thefingerspit
Writing & Design done by @jordidepaco
Code path: /Assets/CustomAssets/Scripts
Shaders path: /Assets/CustomAssets/Shaders
The project uses Cubiquity for the terrain and The C5 Generic Collection Library for some data structures.