The MLAPI Community Contributions repository contains extensions to MLAPI provided by the community.
Installing a Community Transport
Installing the Community Extensions Package
For general questions, networking advice or discussions about MLAPI and its extensions, please join our Discord Community or create a post in the Unity Multiplayer Forum.
The contributions repository is a community repository and not an official Unity product. What this means is:
- We will accept new content and bug fixes and try to keep the content in this repository up to date.
- We do not guarantee that any of the content in this repository will be supported by future MLAPI versions.
- We ask the community and authors to maintain the content in this repository. Unity is not responsible for fixing bugs in community content.
Check our contribution guidelines for information on how to contribute to this repository.
Name | Platforms | Version Specifics | Latest MLAPI | v12 |
---|---|---|---|---|
Ruffles | Desktop, Mobile | ✔️ | ✔️ | |
Enet | Desktop, Mobile* | ✔️ | ✔️ | |
LiteNetLib | Desktop, Mobile | ✔️ | ✔️ | |
SteamP2P | Steam | ✔️ | ✔️ | |
WebSocket | Desktop, Mobile, WebGL | ❌ | ❌ | |
Photon Realtime | Desktop, Mobile, WebGL** | ✔️ |
* Needs manual binary compilation.
** Other platforms such as console platforms are also supported but require communication with Exit Games.
Name | Version Specifics | Latest MLAPI | v12 |
---|---|---|---|
NetworkObjectPool | ✔️ | ||
NetworkManagerHud | ✔️ | ||
NetworkRigidBody | ✔️ |
Content for a specifc major version of MLAPI can be found in the release branches. The following release branches exist:
Release |
---|
v12 |