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The MLAPI Community Contributions repository contains extensions to MLAPI provided by the community.

How to use

Installing a Community Transport

Installing the Community Extensions Package

Community and Feedback

For general questions, networking advice or discussions about MLAPI and its extensions, please join our Discord Community or create a post in the Unity Multiplayer Forum.

Maintenance

The contributions repository is a community repository and not an official Unity product. What this means is:

  • We will accept new content and bug fixes and try to keep the content in this repository up to date.
  • We do not guarantee that any of the content in this repository will be supported by future MLAPI versions.
  • We ask the community and authors to maintain the content in this repository. Unity is not responsible for fixing bugs in community content.

Adding new content

Check our contribution guidelines for information on how to contribute to this repository.

Existing Content

Transports

Name Platforms Version Specifics Latest MLAPI v12
Ruffles Desktop, Mobile ✔️ ✔️
Enet Desktop, Mobile* ✔️ ✔️
LiteNetLib Desktop, Mobile ✔️ ✔️
SteamP2P Steam ✔️ ✔️
WebSocket Desktop, Mobile, WebGL
Photon Realtime Desktop, Mobile, WebGL** ✔️

* Needs manual binary compilation.
** Other platforms such as console platforms are also supported but require communication with Exit Games.

Extensions

Name Version Specifics Latest MLAPI v12
NetworkObjectPool ✔️
NetworkManagerHud ✔️
NetworkRigidBody ✔️

Releases

Content for a specifc major version of MLAPI can be found in the release branches. The following release branches exist:

Release
v12

About

Official MLAPI transports.

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