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SuperComic's Libraries

GitHub GitHub release (latest by date)

!!== Notification ==!!

0SuperComicLibs no longer supports x86 or ARM32, Any 32-bit processors.

The last version to support x86 or ARM32, Any 32-bit processors is v4.1(104100).
Updates will be made on the x-cpu64 branch for the time being.

Summary

Series of libraries that can be used universally for various development.
Unless specified, all projects require .NET Standard 2.0 or higher.

Please refer to this link to check compatibility between .NET Standard 2.0 and other .NET versions.

Name Description
0SuperComicLib.Core Provides features that will be useful in most developments.
0SuperComicLib.NET5Core (.NET 6.0+) Provides experimental technology.
1SuperComicLib.Runtime Provides features such as low-level memory manipulation and array access without bounds checking.
1SuperComicLib.Tensor (.NET 8.0+) Provides tensor-structured memory excluding operations.
1SuperComicLib.Text Provides features related to string processing.
1SuperComicLib.Threading Provides features related to parallel processing or threads.
2SuperComicLib.Arithmetic Provides features related to mathematical operations.
3SuperComicLib.Collections Provides implementations of various data structures and provides useful extensions related to collections.
3SuperComicLib.IO Provides features related to file I/O.
4SuperComicLib.Collection.Concurrent Extends 3SuperComicLib.Collections to provide features for concurrency.
4SuperComicLib.IO.Unsafe Provides an extended features that does not sequentially process file I/O.
7SuperComicLib.Reflection Provides features related to run-time dynamic CIL code generation/reading.
9SuperComicLib.DataObject Provides read/write features for special typed data files.
9SuperComicLib.XPatch Provides features related to run-time dynamic method patching.

Recommended library

  • 0SuperComicLib.Core
  • 1SuperComicLib.Runtime
  • 3SuperComicLib.Collections

Obtaining Build Artifacts

Method 1 (recommend)

Take a look at one of these guides:

Method 2

  1. Download the remote repository to local machine.
  2. Open the project directory want to build in Visual Studio, or add all the source code in the directory to an existing project.
  3. Build and get output.