Skip to content
forked from sjl/pgworld

Procedural world generation in Unity (for GEDE at Reykjavík University 2016)

Notifications You must be signed in to change notification settings

EinarGissurar/pgworld

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Our project for Game Engine Architecture.

About

Procedural world generation in Unity (for GEDE at Reykjavík University 2016)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 57.6%
  • ShaderLab 37.9%
  • HLSL 4.2%
  • Other 0.3%