See full article on codeproject!
- Physics-driven 2D game
- Scrolling
- Levels loaded on demand
- In-game editor
- Live scripting with Python on client-side (using HTML script editor)
- Game objects skinnable with XAML templates
The project is in zombie state. I wanted to learn something about SilverLight and put my fingers onto hot tech. I do not plan to return to it anytime soon.
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v0.3 (01.01.2009)
- uploaded to GitHub (my notebook is no good for project backups)
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v0.2 (31.12.2007)
- article for CodeProject.com
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v0.1 (~ May.2007)
- first experiments with SilverLight