Bounty Hunting Game Mode System created for servers running TShock.
- Most of the commands are sorted out. Sadly /bty -info seems to mess up because...
- ... it keeps adding to list wrong. Though I think I know what it is.
- Bounty completion/failures still untested.
- Other minor bug fixes.
- Engine dependent on how I think PacketTypes.KillMe and PacketTypes.PlayerDamage works.
- SEconomy still needs to be figured out.
- All commands should work beautifully.
- No testing thus far (yey!).