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App.xaml.cs
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App.xaml.cs
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using Microsoft.Toolkit.Uwp.Notifications;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.ApplicationModel.Background;
using Windows.Data.Xml.Dom;
using Windows.Foundation.Metadata;
using Windows.Storage;
using Windows.Storage.Pickers;
using Windows.UI.Notifications;
using Windows.UI.Notifications.Management;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
using ac_notification_listener_helper;
namespace ac_notification_listener
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
///
[DebuggerDisplay("{DebuggerDisplay(), nq}")]
sealed partial class App : Application
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
///
IReadOnlyList<UserNotification> notifs;
StorageFile notificationFile;
int tempp;
public App()
{
this.tempp = 0;
this.InitializeComponent();
this.Suspending += OnSuspending;
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
///
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
Frame rootFrame = Window.Current.Content as Frame;
if (ApiInformation.IsTypePresent("Windows.UI.Notifications.Management.UserNotificationListener"))
{
RegisterListeningNotifications();
}
else
{
Debug.WriteLine("Windows.UI.Notifications.Management.UserNotificationListener supported");
// Older version of Windows, no Listener
}
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (rootFrame == null)
{
// Create a Frame to act as the navigation context and navigate to the first page
rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
{
//TODO: Load state from previously suspended application
}
// Place the frame in the current Window
Window.Current.Content = rootFrame;
}
if (e.PrelaunchActivated == false)
{
if (rootFrame.Content == null)
{
// When the navigation stack isn't restored navigate to the first page,
// configuring the new page by passing required information as a navigation
// parameter
rootFrame.Navigate(typeof(MainPage), e.Arguments);
}
// Ensure the current window is active
Window.Current.Activate();
}
}
protected override void OnBackgroundActivated(BackgroundActivatedEventArgs args)
{
var deferral = args.TaskInstance.GetDeferral();
switch (args.TaskInstance.Task.Name)
{
case "UserNotificationChanged":
// Call your own method to process the new/removed notifications
// The next section of documentation discusses this code
SyncNotifications();
break;
}
deferral.Complete();
}
/// <summary>
/// Invoked when Navigation to a certain page fails
/// </summary>
/// <param name="sender">The Frame which failed navigation</param>
/// <param name="e">Details about the navigation failure</param>
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
{
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
}
/// <summary>
/// Invoked when application execution is being suspended. Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
private void OnSuspending(object sender, SuspendingEventArgs e)
{
//var deferral = e.SuspendingOperation.GetDeferral();
//TODO: Save application state and stop any background activity
//deferral.Complete();
}
protected override void OnActivated(IActivatedEventArgs args)
{
Frame rootFrame = Window.Current.Content as Frame;
if (rootFrame == null)
{
rootFrame = new Frame();
Window.Current.Content = rootFrame;
}
string payload = string.Empty;
if (args.Kind == ActivationKind.StartupTask)
{
var startupArgs = args as StartupTaskActivatedEventArgs;
payload = ActivationKind.StartupTask.ToString();
}
rootFrame.Navigate(typeof(MainPage), payload);
Window.Current.Activate();
}
private async void SyncNotifications()
{
// Get the listener
UserNotificationListener listener = UserNotificationListener.Current;
// And request access to the user's notifications (must be called from UI thread)
UserNotificationListenerAccessStatus notificationListenerAccessStatus = await listener.RequestAccessAsync();
switch (notificationListenerAccessStatus)
{
// This means the user has granted access.
case UserNotificationListenerAccessStatus.Allowed:
// Get the toast notifications
notifs = await listener.GetNotificationsAsync(NotificationKinds.Toast);
Debug.WriteLine("Size of current notification buffer: " + notifs.Count());
AcHelper.ProcessNotification(notifs.LastOrDefault());
break;
// This means the user has denied access.
// Any further calls to RequestAccessAsync will instantly
// return Denied. The user must go to the Windows settings
// and manually allow access.
case UserNotificationListenerAccessStatus.Denied:
Debug.WriteLine("UserNotificationListenerAccessStatus.Denied");
// Show UI explaining that listener features will not
// work until user allows access.
break;
// This means the user closed the prompt without
// selecting either allow or deny. Further calls to
// RequestAccessAsync will show the dialog again.
case UserNotificationListenerAccessStatus.Unspecified:
Debug.WriteLine("UserNotificationListenerAccessStatus.Unspecified");
// Show UI that allows the user to bring up the prompt again
break;
}
}
private async void RegisterListeningNotifications()
{
AcHelper.ShowTileNotification();
BackgroundAccessStatus backgroundAccessStatus = await BackgroundExecutionManager.RequestAccessAsync();
switch (backgroundAccessStatus)
{
case BackgroundAccessStatus.AlwaysAllowed:
case BackgroundAccessStatus.AllowedSubjectToSystemPolicy:
Debug.WriteLine("BackGroundrAccessStatus.Allowed");
if (!BackgroundTaskRegistration.AllTasks.Any(i => i.Value.Name.Equals("UserNotificationChanged")))
{
// Specify the background task
var builder = new BackgroundTaskBuilder()
{
Name = "UserNotificationChanged"
};
// Set the trigger for Listener, listening to Toast Notifications
builder.SetTrigger(new UserNotificationChangedTrigger(NotificationKinds.Toast));
// Register the task
builder.Register();
}
break;
case BackgroundAccessStatus.DeniedBySystemPolicy:
case BackgroundAccessStatus.DeniedByUser:
Debug.WriteLine("BackGroundrAccessStatus.Denied");
break;
case BackgroundAccessStatus.Unspecified:
Debug.WriteLine("BackGroundrAccessStatus.Unspecified");
break;
}
}
}
}