The open-source framework designed to ease and enhance the development experience with the Unity engine.
This project will replace this old project.
- Timeline log window (Documentation)
- Quad-tree
- Many extension methods (see API reference for details)
- DontDestroyOnLoad behaviour
- Run-time tree colliders system (Documentation)
- Selector system
- Mass tree placement system (Documentation)
You can use this framework free of charge both for personal, organization and commercial use.
- Unity 5.2+
If you would like to contribute, you're very welcome to do so.
We're using the fork and pull process, read more about it here.
You will need the following software to compile and build releases:
- Visual Studio 2015 with UnityVS.
- MSBuild v14.0
The project is not affiliated with Unity Technologies.