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UnityContrib - Framework

The open-source framework designed to ease and enhance the development experience with the Unity engine.

This project will replace this old project.

Features

  • Timeline log window (Documentation)
  • Quad-tree
  • Many extension methods (see API reference for details)
  • DontDestroyOnLoad behaviour
  • Run-time tree colliders system (Documentation)
  • Selector system
  • Mass tree placement system (Documentation)

Usage

You can use this framework free of charge both for personal, organization and commercial use.

Download

API reference

UnityContrib.UnityEditor

UnityContrib.UnityEngine

Requirements

  • Unity 5.2+

Contributing

If you would like to contribute, you're very welcome to do so.

We're using the fork and pull process, read more about it here.

You will need the following software to compile and build releases:

Disclaimer

The project is not affiliated with Unity Technologies.